After the gameplay video that EA has released of the Sims 4, the community has some uncertainties about a few subjects. @SimGuruGraham gives some clarification about those uncertainties as well as some additional info. Read all the tweets about it here.
Full world map to choose lots to travel to from
1st up – there is a full world map, it simply wasn't in our E3 build. When traveling you choose a lot from the map, not from that list.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Party goals are optional
Party goals are optional. When you set up the party you select if you want goals to accomplish or just have fun doing whatever you want.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Interaction queue still there
The interaction queue is still there and you can queue up a bunch of stuff.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Current interaction shows on the left, more than one shows when multitasking
The box to the left side of the Sim shows which interactions are currently happening; it can show more than one when a Sim is multitasking.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Queued interactions sit above that box and then drop down when the Sim starts doing them.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Traditional info panel (skills, relationships, aspiration) in bottom right
The traditional info panels are all in the bottom right corner (Aspirations, Needs, Skills, Relationship, Career, Inventory, Simology).
— Graham Nardone (@SimGuruGraham) July 19, 2014
You can apparently minimize that general info panel
I just tend to play with the UI panels minimized; personal preference. We've also changed the order they're listed in since then.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Visual info changed that moodlets communicate
A lot of the visual information that moodlets are communicating has been changed since the E3 build. For example…
— Graham Nardone (@SimGuruGraham) July 19, 2014
Emotion strength of a moodlet will show exact numbers instead of vague dots (easier to understand why your Sim is in their current emotion).
— Graham Nardone (@SimGuruGraham) July 19, 2014
The green plusses above the moodlets were swapped to a gradient fade (just wait until I try and explain what a chameleon moodlet is to you).
— Graham Nardone (@SimGuruGraham) July 19, 2014
Direct questions answered
Needs
@Candacis Energy, Hunger, Bladder, Hygiene, Fun, and Social.
— Graham Nardone (@SimGuruGraham) July 19, 2014
What is Simology
@rsdworker @ZerbuTabek Age bar, the Sim's traits, the Sim's stats, etc.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Save where ever your Sims are
@Matthewplays45 Yup! You can save wherever you currently are, and your household's Sims can be on different lots when you save.
— Graham Nardone (@SimGuruGraham) July 19, 2014
And when starting up again, you can choose which Sim to start with
@Matthewplays45 When you load the save you'll select which Sim you want to start playing with and you'll load to the lot they're on.
— Graham Nardone (@SimGuruGraham) July 19, 2014
“Chameleon buff”
@swwSims The idea of a "chameleon buff" will be much easier to explain and understand (cont) http://t.co/g4ehRbVC0V
— Graham Nardone (@SimGuruGraham) July 19, 2014
No moving your Sims around with the “WASD” keys
@DebraHipskind You can't move Sims around using WASD. You click on objects you want them to use, or on the ground where you want them to go.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Blog coming up about the fiction of the characters in the world
@TrueS1mm3r I'm pretty sure there's a blog going up that talks more about the fiction of the families in the world; wait for that 🙂
— Graham Nardone (@SimGuruGraham) July 19, 2014
Objects that are deleted when placing a room will go in the family inventory
@Alourra1289 There's a household inventory. Objects go there when you drop down stuff that requires removing objects that were in the way.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Death by laughter was set to happen more quickly
@KellVeh Showing the fire and the new emotional death was an important part of our E3 demo, so we tuned it to happen quickly every time.
— Graham Nardone (@SimGuruGraham) July 19, 2014
You can travel in various ways
.@shark5432 There are a variety of ways to travel – map, phone, clicking on another lot that you see, going home, going to work/school, etc.
— Graham Nardone (@SimGuruGraham) July 19, 2014
.@shark5432 Depending how you travel you'll see Sims walk off the lot or out of the neighborhood. They don't all instantly start loading.
— Graham Nardone (@SimGuruGraham) July 19, 2014
The clouds floating over the Sims are current whims
.@shark5432 The 3 clouds floating over the Sim's bust are their current whims to accomplish. One whim is always based on the Sim's emotion.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Immediate party time!
@GorjanIvanovski You don't schedule parties in advance any more. They start once you call other Sims to come over to your party.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Remove current whim with “x”
.@shark5432 There's a small X button when hovering over each whim if you want to remove a current whim and get a new one.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Colour of the whim indicates the emotion that triggered it.
@ReviewerNoah The colored ones indicate the emotion that generated the whim.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Sims panicked because of the fire and ran away!
@Pedrocha4 Most of the Sims at the party panicked and ran out of the house due to the fire 🙂 We (cont) http://t.co/UuS1pT0D7x
— Graham Nardone (@SimGuruGraham) July 19, 2014
Graham had turned autonomy off
@OneiricNotes Yes, I turned off autonomy for my Sims. I'm a micromanager; I like having total control over what they do and when they do it.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Stairs were removed for video aesthetics
@PattonKieran With stairs 🙂 Just something silly for the demo so that I would have better camera angles.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Switch between Sims and households anytime
@doobAndy You can switch between households in any world at any time – it's very fluid for whatever you want to play at any given moment.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Stretch those stairs!
@djeranotjuh Yup, you can pull the width of the stairs the same way you do with rooms.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Button for “more choices” and “previous menu”
@ReviewerNoah There's actually a button there now that goes back to the previous menu. Similar to "More Choices" at the top of the pie menu.
— Graham Nardone (@SimGuruGraham) July 19, 2014
Comedy skill is separate from charisma
@hrtarki Which part? They were probably gaining Charisma or Comedy skill.
— Graham Nardone (@SimGuruGraham) July 20, 2014
Bar that shows you the relationship with the person that you are interacting with. As well as their emotion.
@hrtarki Ohh, that thing. That shows you your relationship with whoever you're talking to as well as their current emotion.
— Graham Nardone (@SimGuruGraham) July 20, 2014
Visit your neighbors whenever you like
@zelda5820 @SimGuruRyan You can visit the home of any other Sim whenever you like.
— Graham Nardone (@SimGuruGraham) July 20, 2014
You can ignore Auto save, it runs in the background and is there for back up
@sharkloverplaye No. You can completely ignore the auto save – it runs innocuously in the background and will just be there if you need it.
— Graham Nardone (@SimGuruGraham) July 20, 2014
Move to another world or neighborhood without having to create a new save game.
@NicyPrior Yup. You can move between neighborhoods and full worlds without starting a new game or losing a thing.
— Graham Nardone (@SimGuruGraham) July 20, 2014
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